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Dros Game Stylized props, environments and textures

Over the course of 3 months part time contract I was responsible for modelling, texturing these modular environment parts and props for an upcoming title by Emerge Worlds titled Dros. There's an estimated 55 assets that were made in total for this particular area. I thoroughly enjoyed the time I had working on this and would not have achieved so much if it hadn't of been for the great art direction and management of scope from my art director Ben Ward.

The Captain, character was made by Patricia Rodriguez.

Without compromising the vision of the project, these models were made with potential to be ported to mobile and console such as Switch. Models were made with the intention to be viewed 3rd person top down view.

Dros environment and props idle animation

Props lineups

Props lineups

Substance Designer Steel

Substance Designer Steel

Substance Designer Brick Wall

Substance Designer Brick Wall

Substance Designer Dirt and rock

Substance Designer Dirt and rock

Substance Designer plain steel

Substance Designer plain steel