Work I did whilst on contract at Emerge Worlds. In this project my role was to create a game ready stylized assets for Unity. Mia, the robot is designed by Ben Ward and have been remodelled and textured by myself twice after client changes. In the final iteration I was responsible for rigging Mia.
I liaised closely with the art director/concept artist, Ben Ward for feedback. My tasks involved modelling and texturing. Geometry was used conservatively so that it could be ran on both mobile and PC VR.