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Adam Idris
Adam Idris
3D environment artist / Generalist
Brisbane, Australia

Summary

A diligent 3d artist/ digital artist that hails from Brisbane, Australia. Adam has been working in the industry as a 3D artist and lecturer for a collective 5 years. Currently working at Maxart as a 3D Generalist. Previously, he has worked at Emerge Worlds across 3 projects (2 of which are games) and remote freelance prop work for a client the United States. With a diverse set of skills, he has a technical understanding for real time engines to compliment the aesthetics of his work. Previous tasks have involved:

Modeling (ranging from environments, props to hard surface objects), texturing, post processing, optimisation, rigging, custom material creation particular for VR, both on Oculus Quest, Rift and Vive. He has helped out with digital painting as well as motion graphics during his time at Emerge Worlds. He versed in both using Unreal Engine and Unity.

As much as Adam is passionate about creating digital assets he enjoys a good laugh and thrives working with like minded creatives in the industry.

Skills

3d modelingMayaEnvironment ModelingZbrushSubstance PainterUnreal engineUnityVRSubstance DesignerPost-productionPremiereCompositingAfter EffectsOptimizationModularLightingreal timeTrim sheets

Software proficiency

Maya
Maya
Blender
Blender
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Substance 3D Designer
Substance 3D Designer
3ds Max
3ds Max
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
After Effects
After Effects
Nuke
Nuke
NDO
NDO
DDO
DDO
vray
vray